The Lonely Byte

from by Inverse Phase

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about

This was kind of a weird track for me to do. You see, after chiptunes made a "resurgence" of sorts in THE YEAR TWO THOUSAND, the majority of live chiptune acts and bands use a Game Boy and either LSDJ or Nanoloop. Lots of people are trying to come up with interesting, weird, and sometimes very grating instruments for the Game Boy's "WAVE" channel. Sorry if this sounds like complaining, it's not.

I think of the Game Boy as really close to the NES. Mostly, I just want a "better bass guitar" than the triangle wave, and I wanted to include the Game Boy in the album. I still do some neat tricks in this track, but I decided since the rest of the systems on P8M are mono, that this track would sound too out of place as stereo, so I did not do any panning. Also, another interesting challenge was the fact that I am now lacking a DPCM channel. So, whereas on the NES I could do some of my drums in there, now I am restricted to only the noise channel (and the WAVE channel when the bass is playing).

credits

from Pretty Eight Machine SE, released June 14, 2012

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Inverse Phase Baltimore, Maryland

Chiptune/8-bit music and indie game composer.

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